Logitech G935 7.1 Wireless Headset: Accessibility Review


The product used in this review was supplied by the manufacturer at no additional cost.


Audio is a very important part of gaming without sight, given that it's the only source of information other than haptics that can be utilised to effectively experience a game without the element that some would consider essential (i.e. the visuals). Having reviewed other headsets previously, but very few that are directly intended for PC, I was certainly curious when Logitech asked me to review the G935 wireless 7.1 headset.

Given the high quality of wireless headsets I've used before, I was definitely interested to see how this one performed, including with the GHub software.

First, let's start by unboxing the product.


Find the hanger for store shelves and look to each of the short sides of the box. There you will find two adhesive circles which can be removed with a finger or sliced with a blade.

Once removed, look for the semi-circular piece of cardboard sticking up from the front of the box and pull it towards you. Pulling the tab down and towards you allows for the lifting up and away of the flap comprising the top of the box, and the folding sideways of the two pieces underneath as well as a final flat piece folding towards you.

Now we can see the internals of the packaging, grip the internal packaging with one hand and the outer box with the other and pull both apart. Disgarding the outer box, we can now turn to the contents of the package.

Extracting the contents

First and foremost, lift the large cardboard holder in the middle of the box up and to your left, which will allow you to lift the headset free in its plastic wrapping.

Reaching into the opening in the holder we moved prior to extracting the headset, we find two cables wrapped in plastic (a USB cable and a 3.5mm cable) wrapped in instructions that are rold up.

Unwrapping everything

Removing all the wrapping from the headset is straightforward, just find the opening of the wrapping and carefully move it over the ear cup and round to about half way over the top of the headset, then pull the closed end and the opening should follow, coming free as an end result.

Unwrapping the cables was likewise just a matter of opening the bags they come in and unding the cable ties.

Setup process

Plugging the headset in was a simple matter of finding the USB socket and connecting the cable with the nodules on the other end facing towards the user's head. However, on doing so, the computer stated that it was "setting up G935 battery charger" instead of the headset itself. My interest deepened when I found a strip on the bottom of the left earcup which could be pulled away gently to reveal what appeared to be the inner workings of the headset, with no real reasoning visible as to why this would be a feature.

Moreover, the microphone, which I realised was only present after reading a review or two, is so well hidden that it took me a while to find it, tucked into the top of the left earcup near the main band of the headset.

Going to this page on the Logitech website solved pretty much all of my issues though as it turned out connecting the headset to the PC is actually achieved by a piece of hardware tucked away in the headset itself.

Using that strip I referenced earlier, pull what I now know to be the speaker tag away from the headset and look for a large, rectangular piece. At the top of this, under the guarantee that the headset is band-upwards, you should find a USB port that can be leavered downwards to gently retrieve the wireless adaptor.

Using the switch at the top of the same earcup (you'll hear a tone after moving this switch), then plugging in the adaptor will allow the headset to connect to the pc of its own volition, with no interaction from the end user being needed.

The aforementioned strip can just be pulled away from the speaker tag (carefully to avoid any residue), leaving it the same as the one on the opposing ear cup.

Using simultaneous audio sources

It was interesting to discover, when I read the manual, that you can use the headset with multiple sources simultaneously, similarly to the G6 Sound card from Sound Blaster. I knew I had to test this implementation for myself though.

Using the headset for extended periods playing Gears Of War 4 and writing this review at the same time was no issue at all, other than the earcups feeling a little hot at times after prolonged use.

The audio quality and lack of any noticeable latency is certainly appreciated, given that it allows you to multi-task with minimal frustration including switching between sources etc.

The only issue I had was equalising the volumes of PC and 3.5mm sources which doesn't seem to be possible at present.

Accessibility of the GHub Software

I referenced the GHub software as a part of the introduction to this review, but haven't really covered its accessibility at all up to this point.

Unlike the Logitech Gaming Software (LGS) before it, this software is relatively accessibl with a screen reader other than a few issues that I hope can be resolved in a future update. If you figure it out, you'll be able to change the lighting settings and colour, though I haven't quite figured out how to adjust any settings relating to the 7.1 surround sound. All in all though, the main functionality (that is, utilising the headset for audio) is not impeded by any small issues with the software.

How to use simultaneous audio sources

Using multiple sources is as simple as plugging the wireless adaptor into your PC and the 3.5mm cable into whatever device you want to hear additional audio from and the audio will play from both at once. Having it be this straightforward a process is definitely a benefit as I can get up and running in a few easy steps.

In fact, whilst I was writing this review, I was able to play the Mortal Kombat 11 pre-order beta whilst writing in between online matches, previously only possible by having a separate pair of headphones on whilst using my surround system for the game or the reverse. Being able to do this with one device is definitely a plus.





The G935 is a solidly built, high quality headset that, though it might appear at first to just be a collection of gimicks housed in a single package, is actually a very versatile unit. The fact that you can play on an Xbox whilst simultaneously having music or other audio from your PC available as well is brilliant for sessions that require the use of, say, a game guide and being able to play at the same time. The fact that a wireless adaptor can be placed inside the unit itself means that if you're careful, you won't ever have to worry about losing it either, definitely useful for that kind of key component.

It might not currently be the most accessible headset on the market as 7.1 units go (in terms of both software and audio tones to indicate things like charging and mic mute/unmute state), but it certainly shows that Logitech are developing products that are worth their price in terms of functionality and design, which will hopefully be more and more accessible as time goes on.

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